Completed in the 5th semester of Visual Design in 2021. With Gustavo Fragão, Nicole Mizutani, Maria Julia de Oliveira, and Tiago Dalpino. Supervised by Prof. Carlos Eduardo da Silva Nogueira (Modeling and Rendering) and Prof. Henrique Sobral (Rigging and Animation).
A glitch in the system! My experience with Cynthia was one of the most exciting projects throughout my academic journey, marking my initiation into the world of 3D modeling, animation, and rigging. For the conception of this short film, we led the entire process of scriptwriting, character creation, and storyboard development.
Short film Cynthia
MODELING | RIGGING | ANIMATION | 3D
Completed in the 5th semester of Visual Design in 2021. With Gustavo Fragão, Nicole Mizutani, Maria Julia de Oliveira, and Tiago Dalpino. Supervised by Prof. Carlos Eduardo da Silva Nogueira (Modeling and Rendering) and Prof. Henrique Sobral (Rigging and Animation).
A glitch in the system! My experience with Cynthia was one of the most exciting projects throughout my academic journey, marking my initiation into the world of 3D modeling, animation, and rigging. For the conception of this short film, we led the entire process of scriptwriting, character creation, and storyboard development.
Short film Cynthia
MODELING | RIGGING | ANIMATION | 3D



Cynthia is a 3D animation short film, created using Autodesk Maya software, belonging to the science fiction genre. During the project's development, I was responsible for modeling the environment in the antagonist's control room, as well as handling the animation and rendering of scenes featuring her. Furthermore, I created the rigging for both characters.






The production of this short film coincided with the critical months of the Covid-19 pandemic, demanding more robust computational resources for its complete rendering. We chose to focus on rendering scenes featuring Cynthia, while others were processed through playblast in Autodesk Maya.

